// Weird Juice Software Pandora ByteStream Format Sept 2004 // // MetaForm/Poser Surface Object Preset version: 0.74003; image 0: { start_frame: 0; end_frame: 0; frame_rate: 30; object_list: { object $CURRENT: { parameter_list: { poser_parameter WJPARAM0020: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0.5, SPLINE, 0, 0} } }, poser_parameter WJPARAM0030: { type: "valueParm"; static: TRUE; static_value: 4; }, poser_parameter WJPARAM0031: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0.15, SPLINE, 0, 0} } }, poser_parameter WJPARAM0032: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM1200: { type: "valueParm"; static: TRUE; static_value: -0.25; }, poser_parameter WJPARAM1201: { type: "valueParm"; static: TRUE; static_value: 10; }, poser_parameter WJPARAM1214: { type: "valueParm"; static: TRUE; static_value: 1; }, poser_parameter WJPARAM1215: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM1217: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM2010: { type: "valueParm"; static: TRUE; static_value: 1; }, poser_parameter WJPARAM2011: { type: "valueParm"; static: TRUE; static_value: 1; }, poser_parameter WJPARAM2012: { type: "valueParm"; static: TRUE; static_value: 1; }, poser_parameter WJPARAM2013: { type: "valueParm"; static: TRUE; static_value: 1; }, poser_parameter WJPARAM2014: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2015: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2020: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2021: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2040: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2041: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2042: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2043: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2044: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2045: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2046: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2047: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2048: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2049: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2055: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM2056: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {1, SPLINE, 0, 0} } }, poser_parameter WJPARAM2060: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2061: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2070: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2071: { type: "valueParm"; static: FALSE; keyframe_list: { keyframe 0: {0, SPLINE, 0, 0} } }, poser_parameter WJPARAM2090: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM2091: { type: "valueParm"; static: TRUE; static_value: 0; }, poser_parameter WJPARAM2200: { type: "valueParm"; static: TRUE; static_value: 0.0941176; }, poser_parameter WJPARAM2201: { type: "valueParm"; static: TRUE; static_value: 0.0941176; }, poser_parameter WJPARAM2202: { type: "valueParm"; static: TRUE; static_value: 0.894118; }, poser_parameter WJPARAM2203: { type: "valueParm"; static: TRUE; static_value: 0.894118; }, poser_parameter WJPARAM2204: { type: "valueParm"; static: TRUE; static_value: 0.0941176; }, poser_parameter WJPARAM2205: { type: "valueParm"; static: TRUE; static_value: 0.0941176; }, poser_parameter WJPARAM2206: { type: "valueParm"; static: TRUE; static_value: 0.894118; }, poser_parameter WJPARAM2207: { type: "valueParm"; static: TRUE; static_value: 0.0941176; }, poser_parameter WJPARAM2208: { type: "valueParm"; static: TRUE; static_value: 0.894118; } } face_material_list: { poser_shader Layer0: { diffuse_color: {0.0588235, 0, 0} specular_color: {0, 0, 0} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 7; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 0.0588235 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 7 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node \"Refract\"\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }\n" "node \"refract\" \"Refract\"\n" " {\n" " name \"Refract\"\n" " pos 241 270\n" " nodeInput \"Background\"\n" " {\n" " name \"Background\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Index_of_Refraction\"\n" " {\n" " name \"Index_of_Refraction\"\n" " value 1.5 1 4\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Quality\"\n" " {\n" " name \"Quality\"\n" " value 0.2 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffusion\"\n" " {\n" " name \"Softness\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer1: { diffuse_color: {0.0588235, 0.0588235, 0} specular_color: {0, 0, 0} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 0.0588235 0.0588235 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node \"Refract\"\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }\n" "node \"refract\" \"Refract\"\n" " {\n" " name \"Refract\"\n" " pos 333 248\n" " nodeInput \"Background\"\n" " {\n" " name \"Background\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Index_of_Refraction\"\n" " {\n" " name \"Index_of_Refraction\"\n" " value 1.5 1 4\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Quality\"\n" " {\n" " name \"Quality\"\n" " value 0.2 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffusion\"\n" " {\n" " name \"Softness\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer2: { diffuse_color: {0, 0.0588235, 0} specular_color: {0, 0, 0} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 0 0.0588235 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node \"Refract\"\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }\n" "node \"refract\" \"Refract\"\n" " {\n" " name \"Refract\"\n" " pos 329 265\n" " nodeInput \"Background\"\n" " {\n" " name \"Background\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Index_of_Refraction\"\n" " {\n" " name \"Index_of_Refraction\"\n" " value 1.5 1 4\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Quality\"\n" " {\n" " name \"Quality\"\n" " value 0.2 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffusion\"\n" " {\n" " name \"Softness\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer3: { diffuse_color: {0, 0, 0.0588235} specular_color: {0, 0, 0} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 0 0 0.0588235\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node \"Refract\"\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }\n" "node \"refract\" \"Refract\"\n" " {\n" " name \"Refract\"\n" " pos 251 270\n" " nodeInput \"Background\"\n" " {\n" " name \"Background\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Index_of_Refraction\"\n" " {\n" " name \"Index_of_Refraction\"\n" " value 1.5 1 4\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Quality\"\n" " {\n" " name \"Quality\"\n" " value 0.2 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffusion\"\n" " {\n" " name \"Softness\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer4: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer5: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer6: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer7: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer8: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer9: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer10: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer11: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer12: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer13: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer14: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer15: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer16: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer17: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer18: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer19: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer20: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer21: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer22: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer23: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer24: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer25: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer26: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer27: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer28: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer29: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer30: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } }, poser_shader Layer31: { diffuse_color: {1, 1, 1} specular_color: {1, 1, 1} ambient_color: {0, 0, 0} texture_color: {1, 1, 1} texture_strength: 1; specular_normal_exponent: 10; transparency_minimum: 0; transparency_maximum: 0; transparency_exponent: 0; bump_strength: 1; flags: { specularity_ignore_texture: 0; multiply_through_lights: 1; multiply_through_color: 0; } texture_map: NULL; bump_map: NULL; reflection_map: NULL; transparency_map: NULL; reflection_color: {1, 1, 1} reflection_strength: 1; shader_tree: { literal: "node \"poser\" \"PoserSurface\"\n" " {\n" " name \"PoserSurface\"\n" " pos 10 10\n" " showPreview 1\n" " nodeInput \"Diffuse_Color\"\n" " {\n" " name \"Diffuse_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Diffuse_Value\"\n" " {\n" " name \"Diffuse_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Color\"\n" " {\n" " name \"Specular_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Highlight_Value\"\n" " {\n" " name \"Specular_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Roughness\"\n" " {\n" " name \"Highlight_Size\"\n" " value 0.1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Color\"\n" " {\n" " name \"Ambient_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Ambient_Value\"\n" " {\n" " name \"Ambient_Value\"\n" " value 1 0 10 // MetaForm fixed\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Max\"\n" " {\n" " name \"Transparency\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Min\"\n" " {\n" " name \"Transparency_Edge\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Transparency_Falloff\"\n" " {\n" " name \"Transparency_Falloff\"\n" " value 0 0 100\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Color\"\n" " {\n" " name \"Translucence_Color\"\n" " value 0 0 0\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Translucence_Value\"\n" " {\n" " name \"Translucence_Value\"\n" " value 0 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Color\"\n" " {\n" " name \"Reflection_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Reflection_Value\"\n" " {\n" " name \"Reflection_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Color\"\n" " {\n" " name \"Refraction_Color\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Refraction_Value\"\n" " {\n" " name \"Refraction_Value\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Bump\"\n" " {\n" " name \"Bump\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Displacement\"\n" " {\n" " name \"Displacement\"\n" " value 1 0 10\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateDiffuse\"\n" " {\n" " name \"Alternate_Diffuse\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"AlternateSpecular\"\n" " {\n" " name \"Alternate_Specular\"\n" " value 1 1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionLiteMult\"\n" " {\n" " name \"Reflection_Lite_Mult\"\n" " value 1 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"ReflectionKdMult\"\n" " {\n" " name \"Reflection_Kd_Mult\"\n" " value 0 0 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " nodeInput \"Gradient_Bump\"\n" " {\n" " name \"Gradient_Bump\"\n" " value 1 -1 1\n" " parmR NO_PARM\n" " parmG NO_PARM\n" " parmB NO_PARM\n" " node NO_NODE\n" " file \"\" \n" " }\n" " }"; } } } } } } // Use single set for Poser compatible scenes set 0: { image_list: { 0 } } // End of File